
Light RevealOpening
A full-screen wall of work cards drifts diagonally at constant speed while slowly scaling up, then accelerates into one card at the end.
The number of cards shows that many people use the product. The cards all have different colors, so color blocks take turns passing through the center of the frame while drifting, and the push-in on one card at the end lands the eye on a specific piece of work.
linear; push-in uses an expo.in curve (2^(10p−10)) for the first 72% of the 0.65s, then a velocity-matched cubic ease-out over the last ~0.18s so the card lands softly; pull-back power3.inOut; bar and lockup expo.outx:-440, y:-260 toward the upper left over 5.9s (about 75px per second, 3.9% of frame width), scale 1→1.15 about the frame center; the film opens from black over 0.5s (power1.out); the push-in fills the frame with one card while its borderRadius goes 10→0#0b0b0c stage; cards with 10px radius, a mix of white, dark, orange, yellow, and purple site designs in many different typefaces; after the hold the wall dims under a dark radial overlay (0.9s) and a ring-and-planet mark with a 136px wordmark takes overShow your users' work with a shot called Showcase Wall. Fill the frame with six masonry columns of website screenshot cards (360px wide, 22px gap, five heights from 202.5 to 480px, column tops staggered), each card a miniature page with its own palette and typeface, and open from black over 0.5s. The whole wall drifts toward the upper left with linear ease (x -440px and y -260px over 5.9s, about 4% of frame width per second) while scale grows linearly from 1 to 1.15. From 5.35s push into one card over 0.65s, accelerating with an expo.in curve and settling with a short cubic ease-out, until it fills the frame and its corner radius reaches 0. Hold on it for about 1.6s while your product bar rises (0.7s, expo.out), then pull back over 1s with power3.inOut to the whole wall, dim it, and land your wordmark.





