
Dispense Line-upFeatures
A transparent glass disc, loupe, or control moves over content, magnifying and refracting what lies beneath, with dispersion at the edge.
Barrel distortion at the edge says "this is glass" more than the magnification inside the lens does. The transition tool is the material being introduced: on the frame where the camera pushes in until the glass fills the screen, the background flips from black to light gray-white, and the flip hides in the fully covered frame.
expo.out 0.28s, magnification ramp expo.out 0.3-0.35s, lens moves expo.out (0.7s tab bar, 0.4s per caret hop, 0.4s toggle, 1.1s scrubber), release power2.out 0.26s, camera moves expo.out 0.7-0.95s with two none holds; the final lens drifts none over 2.1s. The glass and the content copy under it move in the same tween, same ease, same durationexpo.out, centered on the control about to get glasssaturate(1.2) contrast(1.03): tab bar 72x56 at 1.55x, caret loupe 132x58 at 1.7x, toggle 64x40 at 1.5x, scrubber knob 64x38 at 1.6x, final wordmark lens 440x262 at 1.28x. Each pops from scale 0.7-0.85 to 1.0-1.12; controls are solid at rest and turn to glass only while dragged#34c759 at 5.65s) and lens move together; the scrubber knob, fill and the elapsed and remaining time (0:41 to 2:41, -3:02 to -1:02, 7 steps) follow the lens#f6f7f9 to #dddfe5) with a 12% edge vignette; dark phone body. Glass has a white top highlight, 1.2px conic-gradient rim (pink, amber, green, blue, violet), 3px pink left and blue right inner edge shadow, and a soft drop shadow. Final wordmark Inter 600, 250px, letter-spacing -0.05em, #101114Build a product tour film called Glass Lens, 10.8s on a light gray radial background (#f6f7f9 to #dddfe5, 12% edge vignette) with a phone UI that stays solid at rest and shows glass only on the control being dragged. Glass is a scaled copy of the same content clipped to a pill, with saturate(1.2) contrast(1.03), a white top highlight, a 1.2px conic-gradient rim (pink, amber, green, blue, violet) and 3px pink and blue inner edge shadows; the glass and the content copy beneath it move in one tween with the same ease and duration. Pop each lens in over 0.28s with expo.out (scale 0.7-0.85 to 1.0-1.12) while magnification ramps over 0.3s: tab bar lens 1.55x slides from Home to Library over 0.7s at 1.6s and releases at 2.25s on the same frame the tab, screen and selection change; a 132x58 caret loupe at 1.7x pops at 4.05s and hops line to line, 0.4s expo.out each, at 4.45s and 4.85s; a 64x40 toggle lens at 1.5x drags the thumb 20px over 0.4s at 5.55s while the track turns #34c759; a 64x38 knob lens at 1.6x drags the scrubber for 1.1s at 7.35s with the elapsed and remaining times stepping 7 times. Animate the camera as a scaled stage that centers on each control before its lens appears (1.09, 1.75, 1.15, 2.3, 2.9, 1.1, 2.2, each 0.7-0.95s expo.out), push to 6.0x at 8.1s, crossfade over 0.35s at 8.6s to a 250px Inter 600 wordmark (#101114, letter-spacing -0.05em), and slide a 440x262 lens at 1.28x across it by 150px over 2.1s with ease: "none".













